

The peoples of Enveron have many colourful local customs to mark the start of winter. Unknown to most, some of these rituals are actually half-remembered techniques to control the accumulation of Maladum that occurs at this time of year. You have been enjoying the hospitality of a remote village as they prepare for their festival. In this case, the festival also marks the coming of age of the village’s young people. The celebrants craft a unique icon and then perform a complex dance in the flickering light of a large bonfire.
Just as you are beginning to relax, a group of terrified teenagers run into the village shouting for help. One of their friends was practising their routine in the ruins of a monastery on the village’s outskirts. An unfortunate combination of their latent magical potential, the time of year, and the right ritual movements has caused an explosive release of Maladum that collapsed the floor of the ruin. The celebrant survived the fall into the crypt, but the release of Maladum trapped them in a vortex of energy and animated the corpses of the monks that were preserved in the crypt.
The desperate villagers turn to you for help…
In this Quest, you’ll need to dispel a raging vortex to rescue a young magic user, while dodging the reanimated corpses of the former inhabitants of an abandoned monastery. There area also some rich pickings to be had, but beware … some of the chests and crates might try to bite! If you succeed you could bag yourself a bounty of Rare tokens, and some extra training from the grateful village.
Expansions Needed: None
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