The terrain is modular. Buildings clip together, come apart and go back together in a new configuration, so the same collection gives you a merchant quarter one week and a collapsed dockside the next. Own terrain was designed with campaign games in mind: warbands that learn a fixed table stop having to think. A board you can rearrange in twenty minutes keeps every scenario honest.
Sets pack flat between games too, which is more useful than it sounds when you are carrying a full city to the club.
Ladders, balconies, upper floors and rooftops are where the game gets interesting. Battle Systems buildings are designed with usable interiors and multiple levels, so warbands can hold an upper room, contest a walkway or take the long way round rather than trading shots across an empty street.
The Village Ruins set is the natural starting point: a cluster of buildings that fills a small board on its own. Add the Ruined Monastery for a centrepiece with real height, and individual buildings Town House, Tavern, Blacksmithβs Forge, Storage Barn, Watchtower to thicken the streets and vary the skyline. Two sets and a handful of buildings will give you a dense city with multiple levels to play across.
Everything arrives flat-packed and pre-printed in full colour on both sides. There is no priming, no basecoating and no drybrushing a few hundred roof tiles at midnight before a game. The main build clips together without glue; a few smaller components, such as crates, do need gluing, and you may want to glue small scatter pieces to keep them together in transport.
Yes. Battle Systems makes modular fantasy terrain suitable for Mordheim, with multi-level buildings, balconies and ruined walls that suit warband skirmishes in a ruined city. It is built for 25-35mm miniatures and can reconfigure into a different board every game.
Mordheim rewards a dense, vertical table. One modular set such as our Fantasy Village will furnish a 2’x2′ board on its own. Two sets plus a few individual buildings give you a full ruined city with the blocked sightlines and climbing routes the game is built around.
No. Every piece is pre-printed in full colour on both sides and is ready to use straight from the box. There is no painting or priming, so a full ruined city table is a job for one evening rather than one winter.
Yes. Buildings have usable interiors, upper floors and balconies, so warbands can hold a room, contest a walkway or drop down on an enemy. Walls are solid and block line of sight properly rather than acting as low decoration.
Yes. The terrain is fully modular, so the same buildings break down and reassemble into new layouts each game. You get a fresh ruined city each session instead of one fixed, glued-down table, keeping your campaign interesting.
The terrain is suitable for 25-35mm scale miniatures, which covers the models most players use. Doorways, floors and rooms are sized so models fit through, stand on and take cover behind them.
Yes. It is made from high quality, high density card, supplied flat-packed and clipped together rather than glued. It holds up to regular play, stores flat between games and travels well.
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